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Classes are reference type and having the advantage of being reference types — passing a reference is more efficient than passing a structure variable with all its data. On the other hand, structures are value type and do not require allocation of memory on the global heap.
Because we cannot inherit from a structure, structures should be used only for objects that do not need to be extended. Use structures when the object we wish to create a small instance size. ...Read more
Posted by: Ram
On 26 Nov 2011 | Views: 959 | Categories: F#, C#
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